game bị crash mỗi lần bật mod multiplayer
Tuy có hơi ko liên quan đến game nhưng khi tick mod Multiplayer và mở game thì tui liên tục bị cái này:
ArgumentException: Label #17 is not marked in method `StampTool.Stamp_Patch0'
System.Reflection.Emit.ILGenerator.label_fixup (System.Reflection.MethodBase mb) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.Emit.DynamicMethod.CreateDynMethod () (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <695d1cc93cca45069c528c15c9fdd749>:0)
MonoMod.RuntimeDetour.Platforms.DetourRuntimeMonoPlatform.GetMethodHandle (System.Reflection.MethodBase method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetIdentifiable (System.Reflection.MethodBase method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.Pin (System.Reflection.MethodBase method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MonoMod.RuntimeDetour.DetourHelper.Pin[T] (T method) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
Rethrow as HarmonyException: Patching exception in method System.Void StampTool::Stamp(UnityEngine.Vector2 pos)
HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <6dcb326e4f6442999f701f1e67d0b5a0>:0)
MultiplayerMod.ModRuntime.Loader.DelayedModLoader+<>c.<PrioritizedPatch>b__6_3 (HarmonyLib.PatchClassProcessor it) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.Core.Extensions.EnumerableExtensions.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] enumerable, System.Action`1[T] action) (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.ModRuntime.Loader.DelayedModLoader.PrioritizedPatch () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.ModRuntime.Loader.DelayedModLoader.OnLoad () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
MultiplayerMod.ModRuntime.Loader.LaunchInitializerPatch.LaunchInitializerBeforeDeleteLingeringFiles () (at <e7df5d2c993849b5ab6ba3cf806c2442>:0)
(wrapper dynamic-method) LaunchInitializer.LaunchInitializer.DeleteLingeringFiles_Patch2()
LaunchInitializer.Update () (at <ad63d841ef814a5d8bf82e8bc9ca21bd>:0)
Build: U50-587362-V
Các bài viết liên quan:
-
[PEAK] Unity crash
-
Total War: THREE KINGDOMS Không load được save coop khi vào lại game
-
GRIM DAWN Lỗi "Debug Error!"
-
Không mở được game vr kanojo
-
Game bị văng không rõ lý do | Batman: Arkham Knight
-
Không thể sử dụng mod CUCK tại tựa game dont starve together!
-
ROG Ally (Z1E) không dùng được tay cầm tích hợp
-
Feed and Grow: Fish bị crash khi chạy game
-
Lỗi Fatal khi chơi Online Sekiro: Shadows Die Twice
-
ELDEN RING NIGHTREIGN crash mỗi khi chuyển sang day 2 khi coop
- Xem thêm nhiều bài hơn
1451
0