Hunter Role
The hunter's role is to use sound, gadgets, and pure skill to locate and eliminate the other players before nightfall. However, knowing if the deer in your sights is a player or not is the true challenge.
Deer Role
The Deer's role is to hide from the hunter by blending in with a handful of AI deer scattered around the map. Eating food is a priority to keep hunger at bay. But improper timing when eating could mean the difference between life and death.
The Map
Forests are the perfect place to hide. With lots of trees, bushes, and cute flowers, deer can live happily for years without any worries. That is, until hunting season begins... Tall trees, thick bushes, and plenty of shade sets up a perfect ambush.
Cấu hình để chơi game Oh Deer
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Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 or later 64-bit (latest update)
- Processor: Intel Core i5-7400 or AMD Ryzen 5 1400
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1060 or AMD RX 580
- DirectX: Version 12
- Network: Broadband Internet connection
-
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10 or later 64-bit (latest update)
- Processor: Intel Core i7-8700 or AMD Ryzen 5 3600
- Memory: 12 GB RAM
- Graphics: NVIDIA RTX 2080 or AMD 6700-XT
- DirectX: Version 12
- Network: Broadband Internet connection
Mua bản quyền game Oh Deer
Nếu thấy game Oh Deer hay thì nhớ mua bản quyền game ủng hộ nhà phát triển các bạn nhé. Bấm vào nút bên dưới để dẫn đến trang mua bản quyền.
Các lỗi thường gặp khi chơi Oh Deer
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Hướng dẫn khắc phục và sửa lỗi XINPUT1_3.dll
-
Hướng dẫn khắc phục và sửa các lỗi giải nén
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Hướng dẫn khắc phục và sửa lỗi MSVCR110.dll / MSVCR100.dll
-
Hướng dẫn khắc phục và sửa lỗi VCOMP120.dll
-
Hướng dẫn khắc phục và sửa lỗi XAPOFX1_5.dll
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Hướng dẫn khắc phục và sửa lỗi X3DAudio1_7.dll
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Hướng dẫn khắc phục và sửa lỗi 0xc000007b
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Hướng dẫn khắc phục và sửa lỗi d3dx9_43.dll
Diễn đàn Oh Deer
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Thánh Bá ơi mình bị lỗi này window 11 - 64bit
Xem thêm
--------------------------------------------------
Microsoft .NET Framework
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
A 32 bit processes cannot access modules of a 64 bit process.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): A 32 bit processes cannot access modules of a 64 bit process.
at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
at System.Diagnostics.NtProcessManager.GetFirstModuleInfo(Int32 processId)
at System.Diagnostics.Process.get_MainModule()
at LinkNeverDie.Com_Lib.SW.SteamRegRestore()
at LND_Game_Launcher.Form1.Form1_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9323.0 built by: NET481REL1LAST_25H2_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
LND Game Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/(D)/Program/Oh.Deer_LinkNeverDie.Com/_Oh%20Deer%20-%20LND%20Game%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9321.0 built by: NET481REL1LAST_25H2_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9319.0 built by: NET481REL1LAST_25H2_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
LinkNeverDie.Com_Lib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/(D)/Program/Oh.Deer_LinkNeverDie.Com/LinkNeverDie.Com_Lib.DLL
----------------------------------------
DfGedSVTArOdRnPOayeleeeajdVS
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/(D)/Program/Oh.Deer_LinkNeverDie.Com/LinkNeverDie.Com_Lib.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
-
có cách nào để cài bản 64bit không ad, tôi cài nó cứ thông báo list not found và bản 32bit kh thể chạy trên 64bit
-
@KatHuyn Thánh Bá ơi tui bị tương tự window 11 - 64bit
Xem thêm
--------------------------------------------------
Microsoft .NET Framework
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
A 32 bit processes cannot access modules of a 64 bit process.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): A 32 bit processes cannot access modules of a 64 bit process.
at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
at System.Diagnostics.NtProcessManager.GetFirstModuleInfo(Int32 processId)
at System.Diagnostics.Process.get_MainModule()
at LinkNeverDie.Com_Lib.SW.SteamRegRestore()
at LND_Game_Launcher.Form1.Form1_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9323.0 built by: NET481REL1LAST_25H2_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
LND Game Launcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/(D)/Program/Oh.Deer_LinkNeverDie.Com/_Oh%20Deer%20-%20LND%20Game%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9321.0 built by: NET481REL1LAST_25H2_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9319.0 built by: NET481REL1LAST_25H2_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9221.0 built by: NET481REL1LAST_25H2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
LinkNeverDie.Com_Lib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/(D)/Program/Oh.Deer_LinkNeverDie.Com/LinkNeverDie.Com_Lib.DLL
----------------------------------------
DfGedSVTArOdRnPOayeleeeajdVS
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/(D)/Program/Oh.Deer_LinkNeverDie.Com/LinkNeverDie.Com_Lib.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
-
-
trò chơi gì mà vô tri vậy
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